ATTACHMENTUNIQUEFILE\attachmentType\grip\locNone\1\locHelmet\4\locHead\4\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\0.9\locRightArmUpper\0.8\locRightArmLower\0.6\locRightHand\0.4\locLeftArmUpper\0.8\locLeftArmLower\0.6\locLeftHand\0.4\locRightLegUpper\0.8\locRightLegLower\0.6\locRightFoot\0.4\locLeftLegUpper\0.8\locLeftLegLower\0.6\locLeftFoot\0.4\locGun\0\viewModel\t6_attach_grip_view\viewModelAdditional\\viewModelADS\\worldModel\t6_attach_grip_world\worldModelAdditional\\viewModelTag\\worldModelTag\\viewModelOffsetX\5.579\viewModelOffsetY\0\viewModelOffsetZ\-0.073\viewModelOffsetPitch\0\viewModelOffsetYaw\0\viewModelOffsetRoll\0\worldModelOffsetX\-5.791\worldModelOffsetY\0\worldModelOffsetZ\-1.628\worldModelOffsetPitch\0\worldModelOffsetYaw\0\worldModelOffsetRoll\0\viewModelAddOffsetX\0\viewModelAddOffsetY\0\viewModelAddOffsetZ\0\viewModelAddOffsetPitch\0\viewModelAddOffsetYaw\0\viewModelAddOffsetRoll\0\worldModelAddOffsetX\0\worldModelAddOffsetY\0\worldModelAddOffsetZ\0\worldModelAddOffsetPitch\0\worldModelAddOffsetYaw\0\worldModelAddOffsetRoll\0\hideTags\\camo\camo_chicom\disableBaseWeaponAttachment\0\disableBaseWeaponClip\0\overrideBaseWeaponAttachmentOffsets\0\viewModelOffsetBaseAttachmentX\0\viewModelOffsetBaseAttachmentY\0\viewModelOffsetBaseAttachmentZ\0\worldModelOffsetBaseAttachmentX\0\worldModelOffsetBaseAttachmentY\0\worldModelOffsetBaseAttachmentZ\0\altWeapon\\DualWieldWeapon\\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\firstRaiseTime\1.1\altRaiseTime\0\altDropTime\0\reloadAmmoAdd\0\reloadStartAdd\0\segmentedReload\0\idleAnim\viewmodel_qcw05_grip_idle\idleAnimLeft\\emptyIdleAnim\\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_qcw05_grip_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_qcw05_grip_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_qcw05_grip_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_qcw05_grip_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_qcw05_grip_pullout\dropAnim\viewmodel_qcw05_grip_putaway\firstRaiseAnim\viewmodel_qcw05_grip_first_raise\altRaiseAnim\viewmodel_qcw05_grip_select_fire_in\altDropAnim\viewmodel_qcw05_grip_select_fire_out\quickRaiseAnim\viewmodel_qcw05_grip_pullout_quick\quickDropAnim\viewmodel_qcw05_grip_putaway\emptyRaiseAnim\viewmodel_qcw05_grip_pullout\emptyDropAnim\viewmodel_qcw05_grip_putaway\sprintInAnim\viewmodel_qcw05_grip_sprint_in\sprintLoopAnim\viewmodel_qcw05_grip_sprint_loop\sprintOutAnim\viewmodel_qcw05_grip_sprint_out\sprintInEmptyAnim\viewmodel_qcw05_grip_sprint_in\sprintLoopEmptyAnim\viewmodel_qcw05_grip_sprint_loop\sprintOutEmptyAnim\viewmodel_qcw05_grip_sprint_out\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_qcw05_grip_crawl_in\crawlForwardAnim\viewmodel_qcw05_grip_crawl_forward\crawlBackAnim\viewmodel_qcw05_grip_crawl_back\crawlRightAnim\viewmodel_qcw05_grip_crawl_right\crawlLeftAnim\viewmodel_qcw05_grip_crawl_left\crawlOutAnim\viewmodel_qcw05_grip_crawl_out\crawlEmptyInAnim\viewmodel_qcw05_grip_crawl_in\crawlEmptyForwardAnim\viewmodel_qcw05_grip_crawl_forward\crawlEmptyBackAnim\viewmodel_qcw05_grip_crawl_back\crawlEmptyRightAnim\viewmodel_qcw05_grip_crawl_right\crawlEmptyLeftAnim\viewmodel_qcw05_grip_crawl_left\crawlEmptyOutAnim\viewmodel_qcw05_grip_crawl_out\deployAnim\\breakdownAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_qcw05_grip_ads_fire\adsLastShotAnim\viewmodel_qcw05_grip_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_qcw05_grip_ads_up\adsDownAnim\viewmodel_qcw05_grip_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\dtp_in\viewmodel_qcw05_grip_d2p_in\dtp_loop\viewmodel_qcw05_grip_d2p_loop\dtp_out\viewmodel_qcw05_grip_d2p_out\dtp_empty_in\viewmodel_qcw05_grip_d2p_in\dtp_empty_loop\viewmodel_qcw05_grip_d2p_loop\dtp_empty_out\viewmodel_qcw05_grip_d2p_out\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\fireSound\\fireSoundPlayer\\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\killcamStartFireSound\\killcamStartFireSoundPlayer\\viewFlashEffect\\worldFlashEffect\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\0\overrideLeftHandIK\1\overrideLeftHandProneIK\1\ikLeftHandOffsetF\-2.4\ikLeftHandOffsetR\0.6\ikLeftHandOffsetU\-1.6\ikLeftHandRotationP\-15\ikLeftHandRotationY\40\ikLeftHandRotationR\0\ikLeftHandProneOffsetF\-3\ikLeftHandProneOffsetR\-1\ikLeftHandProneOffsetU\-0.9\ikLeftHandProneRotationP\-30\ikLeftHandProneRotationY\50\ikLeftHandProneRotationR\20\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0